﻿using UnityEngine;
using System.Collections;
using SLua;

public class Circle : MonoBehaviour
{


    
    void Start()
    {
        HotSwapManager.Instance.Init("Assets/Inlycat/HotSwapping/sLua/Resources/circle/circle.lua");
      
    }

    void OnGUI()
    {
        
    }
  
}
